Usability Testing

Usability Testing
Duration
12 hours
Course type
Online
Language
English
Duration
12 hours
Location
Online
Language
English
Code
SQA-001
Training for 7-8 or more people? Customize trainings for your specific needs
Usability Testing
Duration
12 hours
Location
Online
Language
English
Code
SQA-001
€ 298 *
Training for 7-8 or more people? Customize trainings for your specific needs

Description

The course is aimed to explore usability of software applications, the principles of user interface design and the up-to-date usability approaches. The following topics are discussed:
  1. Standards related to Usability;
  2. Usability as quality attribute, its characteristics;
  3. Definition of Usability;
  4. Definition of User Interface. Properties of modern UI;
  5. Standardization and consistency of UI;
  6. Usability throughout the software life cycle;
  7. Cognitive psychology basics;
  8. User interface design basics;
  9. Usability approaches:
    1. Design;
    2. Prototyping;
    3. Usability testing;
    4. Expert judgment;
    5. Usability research approaches.
In the practical part of the course, listeners are proposed to perform the following exercises:

Create GUI Specification document;
Design metaphor of UI;
Design UI template with paper-prototyping approach;
Interviewing of user’s satisfaction from UI;
Usability testing with checklist approach;
Usability assessment with checklist approach.
certificate
After completing the course, a certificate
is issued on the Luxoft Training form

Objectives

  1. To create basic understanding of usability concept as part of software development
  2. To give practical advices about using of UI design approaches
  3. To give practical advices about performing of usability testing and UI assessment

Target Audience

  • Test engineers
  • Test designers

Roadmap

  1. Definition of Usability
    1. Standards related to Usability
    2. Usability as quality attribute
    3. Ergonomic characteristic as part of software quality
    4. Questions, which are resolved with Usability
  2. Definition of User Interface
    1. Definition of UI
    2. UI evolution stages
    3. Principles and properties of modern UI
    4. Consistency
  3. Cognitive psychology basics
    1. Cognitive psychology
    2. Locus of attention
    3. Short-term and long-term memory
  4. Usability throughout the software life cycle
    1. Usability throughout the software life cycle: activities and artifacts
    2. Usability activities groups
    3. Stages of UI design
    4. Project roles corresponding to Usability
  5. UI design basics
    1. IBM standards about Usability principles
    2. Metaphor. Conceptual model
    3. Rules of UI forms design
    4. Usability principles corresponding to Web-applications
    5. Solution of Usability problems in applications for mobile devices
  6. Usability approaches
    1. Usability research
    2. Usability testing
    3. Expert judgment
    4. Guide throughout usability testing types
  7. Literature
    1. For beginners
    2. UI design
    3. Usability testing
    4. Web usability
    5. Web resources
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