C++ Best Practices
This course is aimed at C++ developers at the beginner and intermediate levels. The content is built on best practices developed by the community, as well as industry standards for developing critical-safe applications.
When developing software systems, developers make a lot of decisions, which at first glance, are unique. . But, much of what they "invent" is already practiced in a variety of projects. These are the design patterns. The trainings consider three types of patterns, their interrelations and practical application in the C ++ language
To be determined
Patterns represent a collection of certain experiences suitable to be reused. Patterns can be applied in all areas, because they allow using solutions that proved to be effective. If you understand design patterns, you will be able not only to implement your solutions and obtain quality source code faster, but also to build effective communication with those of your peers who have already mastered this technology.
Three types of patterns are considered in the course: structural ones that describe typical interrelationships between classes (objects) of the program system, creational ones that describe typical ways of controlling the process of creating instances of classes and behavioral ones that implement typical algorithms used in virtually every software system.
The training is built on a cross-cutting example, when listeners create a solution based on the task at hand, and thus, get acquainted with each pattern.
After the completion of the course, students will be able to:
Describe patterns and principles of their use
Define problems and benefits of design based on code reuse
Use patterns-related terminology in discussions, design and development
Design Pattern Introduction
Structural Patterns
Creational Patterns
Behavioral Patterns
The Process of Finding a Solution Based on Patterns