Android™ Basics

Android™ Basics
This is a basic course dedicated to developing applications for Android™ devices. In this course, participants learn about platform capabilities and review the components that every Android™ application is comprised of.
Durată
20 ore
Tipul de curs
Pe net
Limba
Engleză
Durată
20 ore
Locație
Pe net
Limba
Engleză
Cod
DEV-004
Training pentru 7-8 sau mai multe persoane? Personalizați antrenamentele pentru nevoile dumneavoastră specifice
Android™ Basics
Durată
20 ore
Locație
Online
Limba
English
Cod
DEV-004
€ 300 *
Training pentru 7-8 sau mai multe persoane? Personalizați antrenamentele pentru nevoile dumneavoastră specifice

Descriere

This is a basic course dedicated to developing applications for Android™ devices. In this course, participants learn about the platform capabilities and review the components that every Android™ application is comprised of.

Participants have the opportunity to practice working with each of the Android™ components. After completing the course, participants will understand the entire platform and will be able to write simple business applications.
certificat
După finalizarea cursului, se eliberează un certificat
în formularul Luxoft Training

Obiective

  • To provide a general overview of Android™ platform and its capabilities. 
  • To provide insight into components used in any application and their interaction. 
  • To examine each component separately: Purpose, Features and Example.
  • To get hands-on experience in the development of Android apps through the “Timer” practical study example. 

Public țintă

  • Developers
  • Architects

Cerințe preliminare

One year of practical experience with Java is recommended.

Foaia de parcurs

Module 1. Introduction Android™ Platform and Development Basics

Historical background
Platform features and capabilities
Architecture
Application components

  • Activity
  • Service
  • Content Provider
  • Broadcast Receiver

Declaring components
Activating components
Project structure

Module 2. Developing Components

What should you know about each of the components;
The concept of context

  • Activity
  • Purpose
  • Types
  • Lifecycle
  • Examples

Task and Handlers
Creating a Study Application “Timer”
Introduction to UI

  • Development methods
  • Overview of default components

Fragments

  • Lifecycle
  • Examples

Service

  • Purpose
  • Types
  • Lifecycle
  • Examples

Modifying Study Application “Timer”
Broadcast Receiver

  • Purpose
  • Lifecycle
  • Examples

Modifying the “Timer” Study Application
Working with data

  • SharedPreferences
  • Local files
  • SQLite database

ContentProvider

  • Purpose
  • Examples
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