Test-Driven Development (TDD)

Test-Driven Development (TDD)
Our training introduces participants to one of the engineering practices of agile development - test-driven development.
Durată
16 ore
Tipul de curs
Pe net
Limba
Engleză
Durată
16 ore
Locație
Pe net
Limba
Engleză
Cod
DEV-009
Training pentru 7-8 sau mai multe persoane? Personalizați antrenamentele pentru nevoile dumneavoastră specifice
Test-Driven Development (TDD)
Durată
16 ore
Locație
Online
Limba
English
Cod
DEV-009
€ 300 *
Training pentru 7-8 sau mai multe persoane? Personalizați antrenamentele pentru nevoile dumneavoastră specifice

Descriere

Our training introduces participants to one of the engineering practices of agile development - test-driven development. It offers both a theoretical overview of unit testing as well as exercises where participants can practice what they learned. It is useful for junior developers, regardless of the methodologies used in the project they are involved or will be involved in.
certificat
După finalizarea cursului, se eliberează un certificat
în formularul Luxoft Training

Obiective

  • A general understanding of testing goals and objectives
  • Learn to use patterns in unit test development
  • Become familiar with the syntax and gain practical experience in using one of the test environments of the xUnit (JUnit / NUnit) family
  • Master the practice of Test Driven Development
  • Learn how to use TDD patterns
  • Receive practical experience in application development using TDD

Public țintă

The course is designed for developers (no restrictions related to the development platform). It is useful for both experienced developers who already have experience in unit testing and want to introduce the TDD practice into the project development process and junior developers who want to get an introduction to the basics of unit testing.

Cerințe preliminare

  • Experience in C # or Java development

Foaia de parcurs

Unit Tests
  • Levels of testing: system, integration, and unit testing
  • Goals and objectives of unit testing
  • Module definition
  • Difference between unit testing and debugging
  • Organization of unit testing
  • Use of mock-and stub-objects
  • Notion of code coverage
  • Coverage levels
  • Coverage analysis
  • Legacy code and unit tests
  • Why developers do not want to implement unit tests
  • Best practices of writing unit tests
  • xUnit: unit testing tools

Practice
TDD
  • Terms and definitions
  • What is TDD
  • TDD development cycle
  • TDD patterns
  • Patterns of red and green stripes
  • Advantages and disadvantages of the approach
  • Specifics of the application
  • TDD and code documentation
  • Implementation into development process
  • Standard errors

Practice
  • Application development using TDD
  • Analysis of results

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