Analysis Patterns in software development

The main objective of the course is to review the techniques used in designing a conceptual model for an application based on patterns. We also talk about reusing designs created within the framework of an object-oriented analysis.

  • duration 24 hours
  • Language English
  • format Online
duration
24 hours
location
Online
Language
English
Code
ARC-005
price
€ 650 *

Available sessions

To be determined



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Description


The main objective of the course is to review the techniques used in designing a conceptual model for an application based on patterns. We also talk about reusing designs created within the framework of an object-oriented analysis.

The course covers the most frequent basic patterns and analytical patterns used for solving typical problems. Participants also receive practical recommendations on developing a representation of a conceptual model and on the further transformation of the conceptual model into design.

After completing the course, a certificate is issued on the Luxoft Training form

Objectives

    The attendees will study:

    1. The pattern-based technique of creating a conceptual model
    2. Specifics of UML modeling during object-oriented analysis
    3. Basic conceptual model patterns
    4. Analytical patterns used to solve typical problems
    5. Methods of converting conceptual model to design


    The attendees will get practical skills of:

    1. Creating UML diagrams of the conceptual model
    2. Using analytical patterns


    Reusing the results of object-oriented analysis


Target Audience

  • This course is recommended for lead developers, designers and architects

Prerequisites

The attendees should have at least half a year of experience in developing applications, databases or business models with OOA.


Roadmap

Object-Oriented Analysis

• Analysis and Design Stages in OOA

• Conceptual Model

• Business Process Reengineering

UML diagrams of the analytical model

• Class Diagram. Specifics of using in a conceptual model

• Dynamic Diagrams

• Examples

Basic patterns

• Referring to Objects

• Time-varying objects

Solution of typical problems

• Accountability

• Observations and measurements

• Inventory and Accounting

• Planning

• Trading

Techniques of transition from conceptual model to design

• Design patterns

Association patterns



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